We were introduced to the library system at UCS as well as how to compile a Bibliography using software called Zotero; I used the Add-On for Firefox to make this, along with some minor tweaks.
Co, P., 2006. Level Design for Games: Creating Compelling Game Experiences 1st ed., New Riders.
Rosenzweig, G., 2011. ActionScript 3.0 Game Programming University 2nd ed., QUE.
Adams, E., 2009. Fundamentals of Game Design 2nd ed., Berkeley, CA: New Riders.
Brathwaite, B., 2008. Challenges for Game Designers 1st ed., Delmar Publishing.
Salen, K. & Zimmerman, E., 2003. Rules of Play: Game Design Fundamentals, The MIT Press.
Dille, F. & Platten, J.Z., 2008. The Ultimate Guide to Video Game Writing and Design, Lone Eagle.
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